fix video and lvgl rotate
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adc2ffc714
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BIN
bin/e_player
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bin/e_player
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@ -91,7 +91,7 @@
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#endif
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#endif /*LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN*/
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#define LV_DEF_REFR_PERIOD 150 /**< [ms] 150ms (6.7fps),优化后支持 tag.gif + 02.gif + 视频长时间稳定运行 */
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#define LV_DEF_REFR_PERIOD 180 /**< [ms] 150ms (6.7fps),优化后支持 tag.gif + 02.gif + 视频长时间稳定运行 */
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#define LV_DPI_DEF 130 /**< [px/inch] */
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@ -1 +1 @@
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69abcb73eeff987b2759c8906bd77c27 /home/hyx/work/0212/demo/release/e_player-single-00-70-1.0.84.tar
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205283fc5104c1ba9df3bba600eecd69 /home/hyx/work/0212/demo/release/e_player-single-00-70-1.0.84.tar
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@ -503,6 +503,7 @@ static int play_video(VideoPlayer *video_player, const MediaPath *media_path)
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if (player)
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{
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qua_mm_player_set_parameter(player, KEY_PARAMETER_VO_DISPLAY_ID, (QUA_VOID_PTR)video_player->display);
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qua_mm_player_set_parameter(player, KEY_PARAMETER_VO_ROTATE, (QUA_VOID_PTR)&g_screen_rotation);
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xos_player_set_volume(player, 0);
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qua_mm_player_set_loop(player, QUA_FALSE);
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video_player->player = player;
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@ -30,7 +30,7 @@ static disp_handle_t front_disp;
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static disp_handle_t back_disp;
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// 屏幕旋转
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int g_screen_rotation = 0;
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int g_screen_rotation = 2;
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qua_mm_system_ops_t *g_sys_ops = NULL;
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qua_mm_tde_device_t *g_tde_device_for_hole = NULL;
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12
src/main.c
12
src/main.c
@ -115,13 +115,15 @@ int main(int argc, char **argv)
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// 根据屏幕旋转调整小动画位置
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extern int g_screen_rotation;
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int small_x = 800 - 150;
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int small_y = 1280 - 150;
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int small_x = 800 - 150; // 650 (原始右下角)
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int small_y = 1280 - 150; // 1130 (原始右下角)
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if (g_screen_rotation == 2) {
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// 180度旋转:右下角变成左上角
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small_x = 0;
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small_y = 0;
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// 180度旋转:显示系统已旋转,逻辑坐标需要反向
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// 要显示在左上角,逻辑坐标应该是右下角
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small_x = 800 - 150; // 650
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small_y = 1280 - 150; // 1130
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printf("[DEBUG] Rotation 2: using original bottom-right position for top-left display\n");
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}
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lv_obj_set_pos(small_gif, small_x, small_y);
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