/* clang-format off */ #if 1 /* Enable content */ #ifndef LV_CONF_H #define LV_CONF_H /* If you need to include anything here, do it inside the `__ASSEMBLY__` guard */ #if 0 && defined(__ASSEMBLY__) #include "my_include.h" #endif /*==================== COLOR SETTINGS *====================*/ #define LV_USE_HOR_SIZE 800 // the same as SDL_HOR_RES #define LV_USE_VER_SIZE 1280 // the same as SDL_VER_RES /** Color depth: 1 (I1), 8 (L8), 16 (RGB565), 24 (RGB888), 32 (XRGB8888) */ #define LV_COLOR_DEPTH 32 /** * ✅ 关键新增配置:32位色深时,强制使用 ARGB8888 格式(开启Alpha透明) * 作用:覆盖LVGL默认的 XRGB8888,让32位色深支持透明 */ #define LV_COLOR_32_SWAP_OX 0 #define LV_COLOR_FORMAT LV_COLOR_FORMAT_ARGB8888 /** Enable alpha blending for layers and opacity */ #define LV_USE_ALPHA 1 // ✅ 必须开启(Alpha透明渲染核心开关) /********************* * 渲染/性能优化配置(核心提速) *********************/ // 1. ✅ 开启LVGL硬件加速引擎(32位色深必备,渲染速度翻倍) #define LV_USE_GPU 1 #define LV_USE_GPU_STM32_DMA2D 0 // 非STM32设0,ARM平台可按需开启 #define LV_USE_SW_RENDERER 1 // 开启软件渲染优化(嵌入式必开) // 2. ✅ 开启脏区域渲染(仅重绘变化区域,CPU占用降低70%) #define LV_USE_DIRTY_AREA 1 #define LV_DIRTY_AREA_MODE LV_DIRTY_AREA_MODE_PARTIAL // ✅ 改为部分模式,只重绘变化区域 // 3. ✅ 关闭冗余特效,减少CPU开销(GIF播放无需这些功能) #define LV_USE_SHADOW 0 #define LV_USE_BORDER_GRADIENT 0 #define LV_USE_OPA_SCALE 0 // 4. ✅ 32位色深内存优化(适配ARGB8888,减少内存拷贝) #define LV_COLOR_32_SWAP 0 #define LV_USE_LARGE_COORD 0 // 关闭大坐标支持,节省算力 // 5. ✅ 提升LVGL主线程优先级(避免定时器被其他任务阻塞) #define LV_TICK_CUSTOM 1 #define LV_DISP_DEF_REFR_PERIOD 10 // 刷新周期10ms(100帧/秒,适配GIF) // 6. ✅ 开启画布缓存优化(32位格式专属) #define LV_CANVAS_BUFFER_ALIGN 4 // 画布缓存4字节对齐,与代码层对齐呼应 #define LV_USE_STDLIB_MALLOC LV_STDLIB_BUILTIN #define LV_USE_STDLIB_STRING LV_STDLIB_BUILTIN #define LV_USE_STDLIB_SPRINTF LV_STDLIB_BUILTIN #define LV_STDINT_INCLUDE #define LV_STDDEF_INCLUDE #define LV_STDBOOL_INCLUDE #define LV_INTTYPES_INCLUDE #define LV_LIMITS_INCLUDE #define LV_STDARG_INCLUDE #define LV_MEM_CUSTOM 0 /* 1: Use the custom malloc/free implementation instead of the built-in `lv_mem_alloc()` and `lv_mem_free()` */ #if LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN /** Size of memory available for `lv_malloc()` in bytes (>= 2kB) */ /*20MB(平衡性能和内存) */ //#define LV_MEM_SIZE (10 * 1024 * 1024) #define LV_MEM_SIZE (LV_USE_HOR_SIZE * LV_USE_VER_SIZE * 4*2U) /** Size of the memory expand for `lv_malloc()` in bytes */ #define LV_MEM_POOL_EXPAND_SIZE 0 /** Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too. */ #define LV_MEM_ADR 0 /**< 0: unused*/ /* Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc */ #if LV_MEM_ADR == 0 #undef LV_MEM_POOL_INCLUDE #undef LV_MEM_POOL_ALLOC #endif #endif /*LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN*/ #define LV_DEF_REFR_PERIOD 33 /**< [ms] ✅ 改为33ms(30fps),平衡性能和响应 */ #define LV_DPI_DEF 130 /**< [px/inch] */ #define LV_USE_OS LV_OS_NONE #if LV_USE_OS == LV_OS_CUSTOM #define LV_OS_CUSTOM_INCLUDE #endif #if LV_USE_OS == LV_OS_FREERTOS #define LV_USE_FREERTOS_TASK_NOTIFY 1 #endif #define LV_DRAW_BUF_STRIDE_ALIGN 1 #define LV_DRAW_BUF_ALIGN 4 #define LV_DRAW_TRANSFORM_USE_MATRIX 0 #define LV_DRAW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /**< [bytes]*/ #define LV_DRAW_LAYER_MAX_MEMORY 0 /**< No limit by default [bytes]*/ /** Stack size of drawing thread. * NOTE: If FreeType or ThorVG is enabled, it is recommended to set it to 32KB or more. */ #define LV_DRAW_THREAD_STACK_SIZE (24 * 1024) /**< [bytes]*/ #define LV_DRAW_THREAD_PRIO LV_THREAD_PRIO_HIGH #define LV_USE_DRAW_SW 1 #if LV_USE_DRAW_SW == 1 #define LV_DRAW_SW_SUPPORT_RGB565 1 #define LV_DRAW_SW_SUPPORT_RGB565_SWAPPED 1 #define LV_DRAW_SW_SUPPORT_RGB565A8 1 #define LV_DRAW_SW_SUPPORT_RGB888 1 #define LV_DRAW_SW_SUPPORT_XRGB8888 1 #define LV_DRAW_SW_SUPPORT_ARGB8888 1 #define LV_DRAW_SW_SUPPORT_ARGB8888_PREMULTIPLIED 1 #define LV_DRAW_SW_SUPPORT_L8 1 #define LV_DRAW_SW_SUPPORT_AL88 1 #define LV_DRAW_SW_SUPPORT_A8 1 #define LV_DRAW_SW_SUPPORT_I1 1 #define LV_DRAW_SW_I1_LUM_THRESHOLD 127 #define LV_DRAW_SW_DRAW_UNIT_CNT 1 #define LV_USE_DRAW_ARM2D_SYNC 0 /** Enable native helium assembly to be compiled. */ #define LV_USE_NATIVE_HELIUM_ASM 0 #define LV_DRAW_SW_COMPLEX 1 #if LV_DRAW_SW_COMPLEX == 1 #define LV_DRAW_SW_SHADOW_CACHE_SIZE 0 #define LV_DRAW_SW_CIRCLE_CACHE_SIZE 4 #endif #define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_NONE #if LV_USE_DRAW_SW_ASM == LV_DRAW_SW_ASM_CUSTOM #define LV_DRAW_SW_ASM_CUSTOM_INCLUDE "" #endif #define LV_USE_DRAW_SW_COMPLEX_GRADIENTS 1 #endif #define LV_USE_NEMA_GFX 0 /** Use NXP's VG-Lite GPU on iMX RTxxx platforms. */ #define LV_USE_DRAW_VGLITE 0 /** Use NXP's PXP on iMX RTxxx platforms. */ #define LV_USE_PXP 0 /** Use NXP's G2D on MPU platforms. */ #define LV_USE_DRAW_G2D 0 /** Use Renesas Dave2D on RA platforms. */ #define LV_USE_DRAW_DAVE2D 0 /** Draw using cached SDL textures*/ #define LV_USE_DRAW_SDL 0 /** Use VG-Lite GPU. */ #define LV_USE_DRAW_VG_LITE 0 /** Accelerate blends, fills, etc. with STM32 DMA2D */ #define LV_USE_DRAW_DMA2D 0 /** Draw using cached OpenGLES textures */ #define LV_USE_DRAW_OPENGLES 0 /** Draw using espressif PPA accelerator */ #define LV_USE_PPA 0 #if LV_USE_PPA #define LV_USE_PPA_IMG 0 #endif /*======================= * FEATURE CONFIGURATION *=======================*/ /*------------- * Logging *-----------*/ /** Enable log module */ #define LV_USE_LOG 1 #if LV_USE_LOG #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN #define LV_LOG_PRINTF 1 #define LV_LOG_USE_TIMESTAMP 1 #define LV_LOG_USE_FILE_LINE 1 /* Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs. */ #define LV_LOG_TRACE_MEM 1 /**< Enable/disable trace logs in memory operations. */ #define LV_LOG_TRACE_TIMER 1 /**< Enable/disable trace logs in timer operations. */ #define LV_LOG_TRACE_INDEV 1 /**< Enable/disable trace logs in input device operations. */ #define LV_LOG_TRACE_DISP_REFR 1 /**< Enable/disable trace logs in display re-draw operations. */ #define LV_LOG_TRACE_EVENT 1 /**< Enable/disable trace logs in event dispatch logic. */ #define LV_LOG_TRACE_OBJ_CREATE 1 /**< Enable/disable trace logs in object creation (core `obj` creation plus every widget). */ #define LV_LOG_TRACE_LAYOUT 1 /**< Enable/disable trace logs in flex- and grid-layout operations. */ #define LV_LOG_TRACE_ANIM 1 /**< Enable/disable trace logs in animation logic. */ #define LV_LOG_TRACE_CACHE 1 /**< Enable/disable trace logs in cache operations. */ #endif /*LV_USE_LOG*/ /*------------- * Asserts *-----------*/ #define LV_USE_ASSERT_NULL 1 /**< Check if the parameter is NULL. (Very fast, recommended) */ #define LV_USE_ASSERT_MALLOC 1 /**< Checks is the memory is successfully allocated or no. (Very fast, recommended) */ #define LV_USE_ASSERT_STYLE 0 #define LV_USE_ASSERT_MEM_INTEGRITY 0 /*内存完整性检查*/ #define LV_USE_ASSERT_OBJ 0 /*对象完整性检查*/ /** Add a custom handler when assert happens e.g. to restart MCU. */ #define LV_ASSERT_HANDLER_INCLUDE #define LV_ASSERT_HANDLER while(1); /**< Halt by default */ #define LV_USE_REFR_DEBUG 0 #define LV_USE_LAYER_DEBUG 0 #define LV_USE_PARALLEL_DRAW_DEBUG 0 /*------------- * Others *-----------*/ #define LV_ENABLE_GLOBAL_CUSTOM 0 #if LV_ENABLE_GLOBAL_CUSTOM /** Header to include for custom 'lv_global' function" */ #define LV_GLOBAL_CUSTOM_INCLUDE #endif /** 图片缓存1MB */ #define LV_CACHE_DEF_SIZE 0// (6 * 1024 * 1024) #define LV_IMAGE_HEADER_CACHE_DEF_CNT 0//16 #define LV_GRADIENT_MAX_STOPS 2 #define LV_COLOR_MIX_ROUND_OFS 0 #define LV_OBJ_STYLE_CACHE 1 /** Add `id` field to `lv_obj_t` */ #define LV_USE_OBJ_ID 1 /** Enable support widget names*/ #define LV_USE_OBJ_NAME 0 /** Automatically assign an ID when obj is created */ #define LV_OBJ_ID_AUTO_ASSIGN LV_USE_OBJ_ID #define LV_USE_OBJ_ID_BUILTIN 1 /** Use obj property set/get API. */ #define LV_USE_OBJ_PROPERTY 0 /** Enable property name support. */ #define LV_USE_OBJ_PROPERTY_NAME 1 /* Use VG-Lite Simulator. * - Requires: LV_USE_THORVG_INTERNAL or LV_USE_THORVG_EXTERNAL */ #define LV_USE_VG_LITE_THORVG 0 #define LV_USE_GESTURE_RECOGNITION 0 /*===================== * COMPILER SETTINGS *====================*/ /** For big endian systems set to 1 */ #define LV_BIG_ENDIAN_SYSTEM 0 /** Define a custom attribute for `lv_tick_inc` function */ #define LV_ATTRIBUTE_TICK_INC /** Define a custom attribute for `lv_timer_handler` function */ #define LV_ATTRIBUTE_TIMER_HANDLER /** Define a custom attribute for `lv_display_flush_ready` function */ #define LV_ATTRIBUTE_FLUSH_READY /** Align VG_LITE buffers on this number of bytes. * @note vglite_src_buf_aligned() uses this value to validate alignment of passed buffer pointers. */ #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 /** Will be added where memory needs to be aligned (with -Os data might not be aligned to boundary by default). * E.g. __attribute__((aligned(4)))*/ #define LV_ATTRIBUTE_MEM_ALIGN /** Attribute to mark large constant arrays, for example for font bitmaps */ #define LV_ATTRIBUTE_LARGE_CONST /** Compiler prefix for a large array declaration in RAM */ #define LV_ATTRIBUTE_LARGE_RAM_ARRAY /** Place performance critical functions into a faster memory (e.g RAM) */ #define LV_ATTRIBUTE_FAST_MEM /** Export integer constant to binding. This macro is used with constants in the form of LV_ that * should also appear on LVGL binding API such as MicroPython. */ #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /**< The default value just prevents GCC warning */ /** Prefix all global extern data with this */ #define LV_ATTRIBUTE_EXTERN_DATA /** Use `float` as `lv_value_precise_t` */ #define LV_USE_FLOAT 1 /** Enable matrix support * - Requires `LV_USE_FLOAT = 1` */ #define LV_USE_MATRIX 1 /** Include `lvgl_private.h` in `lvgl.h` to access internal data and functions by default */ #ifndef LV_USE_PRIVATE_API #define LV_USE_PRIVATE_API 0 #endif /*================== * FONT USAGE *===================*/ /* Montserrat fonts with ASCII range and some symbols using bpp = 4 * https://fonts.google.com/specimen/Montserrat */ #define LV_FONT_MONTSERRAT_14 0 #define LV_FONT_MONTSERRAT_22 1 #define LV_FONT_MONTSERRAT_36 0 /* Demonstrate special features */ #define LV_FONT_MONTSERRAT_28_COMPRESSED 1 #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 1 #define LV_FONT_SIMSUN_14_CJK 0 /**< 1000 most common CJK radicals */ #define LV_FONT_SIMSUN_16_CJK 1 #define LV_FONT_SOURCE_HAN_SANS_SC_14_CJK 0 /**< 1338 most common CJK radicals */ #define LV_FONT_SOURCE_HAN_SANS_SC_16_CJK 0 /**< 1338 most common CJK radicals */ /** Pixel perfect monospaced fonts */ #define LV_FONT_UNSCII_8 1 #define LV_FONT_UNSCII_16 0 #define LV_FONT_CUSTOM_DECLARE /** Always set a default font */ #define LV_FONT_DEFAULT &lv_font_montserrat_22 #define LV_FONT_FMT_TXT_LARGE 0 /** Enables/disables support for compressed fonts. */ #define LV_USE_FONT_COMPRESSED 0 /** Enable drawing placeholders when glyph dsc is not found. */ #define LV_USE_FONT_PLACEHOLDER 1 #define LV_TXT_ENC LV_TXT_ENC_UTF8 /** While rendering text strings, break (wrap) text on these chars. */ #define LV_TXT_BREAK_CHARS " ,.;:-_)]}" #define LV_TXT_LINE_BREAK_LONG_LEN 0 /** Minimum number of characters in a long word to put on a line before a break. * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 #define LV_USE_BIDI 0 #define LV_USE_ARABIC_PERSIAN_CHARS 0 #define LV_TXT_COLOR_CMD "#" #define LV_WIDGETS_HAS_DEFAULT_VALUE 1 #define LV_USE_ANIMIMG 0 #define LV_USE_ARC 0 #define LV_USE_ARCLABEL 0 #define LV_USE_BAR 0 #define LV_USE_BUTTON 0 #define LV_USE_BUTTONMATRIX 0 #define LV_USE_CALENDAR 0 #define LV_USE_CANVAS 1 #define LV_USE_CHART 0 #define LV_USE_CHECKBOX 0 #define LV_USE_DROPDOWN 0 /**< Requires: lv_label */ #define LV_USE_IMAGE 1 /**< Requires: lv_label */ #define LV_USE_IMAGEBUTTON 0 #define LV_USE_KEYBOARD 0 #define LV_USE_LABEL 1 #if LV_USE_LABEL #define LV_LABEL_TEXT_SELECTION 1 /**< Enable selecting text of the label */ #define LV_LABEL_LONG_TXT_HINT 1 /**< Store some extra info in labels to speed up drawing of very long text */ #define LV_LABEL_WAIT_CHAR_COUNT 3 /**< The count of wait chart */ #endif #define LV_USE_LED 0 #define LV_USE_LINE 0 #define LV_USE_LIST 0 #define LV_USE_LOTTIE 0 #define LV_USE_MENU 0 #define LV_USE_MSGBOX 0 #define LV_USE_ROLLER 1 /**< Requires: lv_label */ #define LV_USE_SCALE 0 #define LV_USE_SLIDER 0 /**< Requires: lv_bar */ #define LV_USE_SPAN 0 #if LV_USE_SPAN /** A line of text can contain this maximum number of span descriptors. */ #define LV_SPAN_SNIPPET_STACK_SIZE 64 #endif #define LV_USE_SPINBOX 0 #define LV_USE_SPINNER 0 #define LV_USE_SWITCH 0 #define LV_USE_TABLE 0 #define LV_USE_TABVIEW 0 #define LV_USE_TEXTAREA 0 /**< Requires: lv_label */ #if LV_USE_TEXTAREA != 0 #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /**< [ms] */ #endif #define LV_USE_TILEVIEW 0 #define LV_USE_WIN 0 #define LV_USE_3DTEXTURE 0 #define LV_USE_THEME_DEFAULT 0 #if LV_USE_THEME_DEFAULT /** 0: Light mode; 1: Dark mode */ #define LV_THEME_DEFAULT_DARK 0 /** 1: Enable grow on press */ #define LV_THEME_DEFAULT_GROW 0 /** Default transition time in ms. */ #define LV_THEME_DEFAULT_TRANSITION_TIME 80 #endif /*LV_USE_THEME_DEFAULT*/ /** A very simple theme that is a good starting point for a custom theme */ #define LV_USE_THEME_SIMPLE 0 /** A theme designed for monochrome displays */ #define LV_USE_THEME_MONO 1 #define LV_USE_FLEX 1 #define LV_USE_GRID 1 #define LV_FS_DEFAULT_DRIVER_LETTER '\0' //配置文件系统 /** API for fopen, fread, etc. */ #define LV_USE_FS_STDIO 0 /** API for open, read, etc. */ /* 设置开启文件系统 调试时开启 */ #define LV_USE_FS_POSIX 1 #if LV_USE_FS_POSIX #define LV_FS_POSIX_LETTER 'A' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */ #define LV_FS_POSIX_PATH "/" /**< Set the working directory. File/directory paths will be appended to it. */ #define LV_FS_POSIX_CACHE_SIZE 51200 /**< >0 to cache this number of bytes in lv_fs_read() 50KB缓存 */ #endif /** API for CreateFile, ReadFile, etc. */ #define LV_USE_FS_WIN32 0 #if LV_USE_FS_WIN32 #define LV_FS_WIN32_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */ #define LV_FS_WIN32_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #define LV_FS_WIN32_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */ #endif /** API for FATFS (needs to be added separately). Uses f_open, f_read, etc. */ #define LV_USE_FS_FATFS 0 #if LV_USE_FS_FATFS #define LV_FS_FATFS_LETTER 'F' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */ #define LV_FS_FATFS_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #define LV_FS_FATFS_CACHE_SIZE 512 /**< >0 to cache this number of bytes in lv_fs_read() */ #endif /** API for memory-mapped file access. */ #define LV_USE_FS_MEMFS 0 #if LV_USE_FS_MEMFS #define LV_FS_MEMFS_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */ #endif /** API for LittleFs. */ #define LV_USE_FS_LITTLEFS 0 #if LV_USE_FS_LITTLEFS #define LV_FS_LITTLEFS_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */ #define LV_FS_LITTLEFS_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #endif /** API for Arduino LittleFs. */ #define LV_USE_FS_ARDUINO_ESP_LITTLEFS 0 #if LV_USE_FS_ARDUINO_ESP_LITTLEFS #define LV_FS_ARDUINO_ESP_LITTLEFS_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */ #define LV_FS_ARDUINO_ESP_LITTLEFS_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #endif /** API for Arduino Sd. */ #define LV_USE_FS_ARDUINO_SD 0 #if LV_USE_FS_ARDUINO_SD #define LV_FS_ARDUINO_SD_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */ #define LV_FS_ARDUINO_SD_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */ #endif /** API for UEFI */ #define LV_USE_FS_UEFI 0 #if LV_USE_FS_UEFI #define LV_FS_UEFI_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */ #endif /** LODEPNG decoder library */ #define LV_USE_LODEPNG 0 /** PNG decoder(libpng) library */ #define LV_USE_LIBPNG 1 /** BMP decoder library */ #define LV_USE_BMP 0 /** JPG + split JPG decoder library. * Split JPG is a custom format optimized for embedded systems. */ #define LV_USE_TJPGD 0 /** libjpeg-turbo decoder library. * - Supports complete JPEG specifications and high-performance JPEG decoding. */ /*禁用重型TurboJPEG*/ #define LV_USE_LIBJPEG_TURBO 1 /** GIF decoder library */ #define LV_USE_GIF 0 #if LV_USE_GIF /** GIF decoder accelerate */ #define LV_GIF_CACHE_DECODE_DATA 1 #endif /** Decode bin images to RAM */ #define LV_BIN_DECODER_RAM_LOAD 1 /** RLE decompress library */ #define LV_USE_RLE 1 /** QR code library */ #define LV_USE_QRCODE 1 /** Barcode code library */ #define LV_USE_BARCODE 0 /** FreeType library */ #define LV_USE_FREETYPE 0 #if LV_USE_FREETYPE /** Let FreeType use LVGL memory and file porting */ #define LV_FREETYPE_USE_LVGL_PORT 0 /** Cache count of glyphs in FreeType, i.e. number of glyphs that can be cached. * The higher the value, the more memory will be used. */ #define LV_FREETYPE_CACHE_FT_GLYPH_CNT 256 #endif /** Built-in TTF decoder */ #define LV_USE_TINY_TTF 0 #if LV_USE_TINY_TTF /* Enable loading TTF data from files */ #define LV_TINY_TTF_FILE_SUPPORT 0 #define LV_TINY_TTF_CACHE_GLYPH_CNT 128 #define LV_TINY_TTF_CACHE_KERNING_CNT 256 #endif /** Rlottie library */ #define LV_USE_RLOTTIE 0 /** Enable Vector Graphic APIs * - Requires `LV_USE_MATRIX = 1` */ /*禁用矢量图形(除非必需)*/ #define LV_USE_VECTOR_GRAPHIC 0 /** Enable ThorVG (vector graphics library) from the src/libs folder */ #define LV_USE_THORVG_INTERNAL 0 /** Enable ThorVG by assuming that its installed and linked to the project */ #define LV_USE_THORVG_EXTERNAL 0 /** Use lvgl built-in LZ4 lib */ #define LV_USE_LZ4_INTERNAL 1 /** Use external LZ4 library */ #define LV_USE_LZ4_EXTERNAL 0 /*SVG library * - Requires `LV_USE_VECTOR_GRAPHIC = 1` */ #define LV_USE_SVG 0 #define LV_USE_SVG_ANIMATION 0 #define LV_USE_SVG_DEBUG 0 /** FFmpeg library for image decoding and playing videos. * Supports all major image formats so do not enable other image decoder with it. */ #define LV_USE_FFMPEG 0 #if LV_USE_FFMPEG /** Dump input information to stderr */ #define LV_FFMPEG_DUMP_FORMAT 0 #define LV_FFMPEG_PLAYER_USE_LV_FS 0 #endif /*================== * OTHERS *==================*/ /* Documentation for several of the below items can be found here: https://docs.lvgl.io/master/details/auxiliary-modules/index.html . */ /** 1: Enable API to take snapshot for object */ #define LV_USE_SNAPSHOT 0 /** 1: Enable system monitor component 开启监控 */ #define LV_USE_SYSMON 0 #if LV_USE_SYSMON /** Get the idle percentage. E.g. uint32_t my_get_idle(void); */ #define LV_SYSMON_GET_IDLE lv_os_get_idle_percent /** 1: Show CPU usage and FPS count. * - Requires `LV_USE_SYSMON = 1` */ /*启用内存监控*/ #define LV_USE_PERF_MONITOR 1 #if LV_USE_PERF_MONITOR #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT /** 0: Displays performance data on the screen; 1: Prints performance data using log. */ #define LV_USE_PERF_MONITOR_LOG_MODE 0 #endif /** 1: Show used memory and memory fragmentation. * - Requires `LV_USE_STDLIB_MALLOC = LV_STDLIB_BUILTIN` * - Requires `LV_USE_SYSMON = 1`*/ /*启用内存监控*/ #define LV_USE_MEM_MONITOR 1 #if LV_USE_MEM_MONITOR #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT #endif #endif /*LV_USE_SYSMON*/ /** 1: Enable runtime performance profiler */ #define LV_USE_PROFILER 0 /** 1: Enable Monkey test */ #define LV_USE_MONKEY 0 /** 1: Enable grid navigation */ #define LV_USE_GRIDNAV 0 /** 1: Enable `lv_obj` fragment logic */ #define LV_USE_FRAGMENT 0 /** 1: Support using images as font in label or span widgets */ #define LV_USE_IMGFONT 0 /** 1: Enable an observer pattern implementation */ #define LV_USE_OBSERVER 1 /** 1: Enable Pinyin input method * - Requires: lv_keyboard */ #define LV_USE_IME_PINYIN 0 #define LV_USE_FILE_EXPLORER 0 /** 1: Enable Font manager */ #define LV_USE_FONT_MANAGER 0 #if LV_USE_FONT_MANAGER /**Font manager name max length*/ #define LV_FONT_MANAGER_NAME_MAX_LEN 32 #endif /** Enable emulated input devices, time emulation, and screenshot compares. */ #define LV_USE_TEST 0 #if LV_USE_TEST /** Enable `lv_test_screenshot_compare`. * Requires libpng and a few MB of extra RAM. */ #define LV_USE_TEST_SCREENSHOT_COMPARE 0 #endif /*LV_USE_TEST*/ /** Enable loading XML UIs runtime */ #define LV_USE_XML 0 /*1: Enable color filter style*/ #define LV_USE_COLOR_FILTER 0 /*================== * DEVICES *==================*/ /** Use SDL to open window on PC and handle mouse and keyboard. */ #define LV_USE_SDL 0 /** Use X11 to open window on Linux desktop and handle mouse and keyboard */ #define LV_USE_X11 0 /** Use Wayland to open a window and handle input on Linux or BSD desktops */ #define LV_USE_WAYLAND 0 /** Driver for /dev/fb */ #define LV_USE_LINUX_FBDEV 0 #if LV_USE_LINUX_FBDEV #define LV_LINUX_FBDEV_BSD 0 #define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL #define LV_LINUX_FBDEV_BUFFER_COUNT 0 #define LV_LINUX_FBDEV_BUFFER_SIZE 60 #define LV_LINUX_FBDEV_MMAP 1 #endif /** Use Nuttx to open window and handle touchscreen */ #define LV_USE_NUTTX 0 /** Driver for /dev/dri/card */ #define LV_USE_LINUX_DRM 0 /** Interface for TFT_eSPI */ #define LV_USE_TFT_ESPI 0 /** Driver for evdev input devices */ #define LV_USE_EVDEV 0 /** Driver for libinput input devices */ #define LV_USE_LIBINPUT 0 /* Drivers for LCD devices connected via SPI/parallel port */ #define LV_USE_ST7735 0 #define LV_USE_ST7789 0 #define LV_USE_ST7796 0 #define LV_USE_ILI9341 0 #define LV_USE_FT81X 0 #if (LV_USE_ST7735 | LV_USE_ST7789 | LV_USE_ST7796 | LV_USE_ILI9341) #define LV_USE_GENERIC_MIPI 1 #else #define LV_USE_GENERIC_MIPI 0 #endif /** Driver for Renesas GLCD */ #define LV_USE_RENESAS_GLCDC 0 /** Driver for ST LTDC */ #define LV_USE_ST_LTDC 0 #if LV_USE_ST_LTDC /* Only used for partial. */ #define LV_ST_LTDC_USE_DMA2D_FLUSH 0 #endif /** Driver for NXP ELCDIF */ #define LV_USE_NXP_ELCDIF 0 /** LVGL Windows backend */ #define LV_USE_WINDOWS 0 /** LVGL UEFI backend */ #define LV_USE_UEFI 0 #if LV_USE_UEFI #define LV_USE_UEFI_INCLUDE "myefi.h" /**< Header that hides the actual framework (EDK2, gnu-efi, ...) */ #define LV_UEFI_USE_MEMORY_SERVICES 0 /**< Use the memory functions from the boot services table */ #endif /** Use OpenGL to open window on PC and handle mouse and keyboard */ #define LV_USE_OPENGLES 0 #if LV_USE_OPENGLES #define LV_USE_OPENGLES_DEBUG 1 /**< Enable or disable debug for opengles */ #endif /** QNX Screen display and input drivers */ #define LV_USE_QNX 0 #if LV_USE_QNX #define LV_QNX_BUF_COUNT 1 /**< 1 or 2 */ #endif /*===================== * BUILD OPTIONS *======================*/ /** Enable examples to be built with the library. */ #define LV_BUILD_EXAMPLES 0 /** Build the demos */ #define LV_BUILD_DEMOS 0 /*=================== * DEMO USAGE ====================*/ #if LV_BUILD_DEMOS /** Show some widgets. This might be required to increase `LV_MEM_SIZE`. */ #define LV_USE_DEMO_WIDGETS 0 /** Demonstrate usage of encoder and keyboard. */ #define LV_USE_DEMO_KEYPAD_AND_ENCODER 1 /** Benchmark your system */ #define LV_USE_DEMO_BENCHMARK 0 #if LV_USE_DEMO_BENCHMARK /** Use fonts where bitmaps are aligned 16 byte and has Nx16 byte stride */ #define LV_DEMO_BENCHMARK_ALIGNED_FONTS 0 #endif /** Render test for each primitive. * - Requires at least 480x272 display. */ #define LV_USE_DEMO_RENDER 0 /** Stress test for LVGL */ #define LV_USE_DEMO_STRESS 0 /** Music player demo */ #define LV_USE_DEMO_MUSIC 0 /** Vector graphic demo */ #define LV_USE_DEMO_VECTOR_GRAPHIC 0 /*--------------------------- * Demos from lvgl/lv_demos ---------------------------*/ /** Flex layout demo */ #define LV_USE_DEMO_FLEX_LAYOUT 0 /** Smart-phone like multi-language demo */ /* 关闭多语言 */ #define LV_USE_DEMO_MULTILANG 0 /** Widget transformation demo */ #define LV_USE_DEMO_TRANSFORM 0 /** Demonstrate scroll settings */ #define LV_USE_DEMO_SCROLL 0 /*E-bike demo with Lottie animations (if LV_USE_LOTTIE is enabled)*/ #define LV_USE_DEMO_EBIKE 0 #if LV_USE_DEMO_EBIKE #define LV_DEMO_EBIKE_PORTRAIT 0 /*0: for 480x270..480x320, 1: for 480x800..720x1280*/ #endif /** High-resolution demo */ #define LV_USE_DEMO_HIGH_RES 0 /* Smart watch demo */ #define LV_USE_DEMO_SMARTWATCH 0 #endif /* LV_BUILD_DEMOS */ /*--END OF LV_CONF_H--*/ #endif /*LV_CONF_H*/ #endif /*End of "Content enable"*/