From 8bf0e221667cb2466d37f28c01d68da5f503f4d5 Mon Sep 17 00:00:00 2001 From: Jeffy Chen Date: Thu, 26 Sep 2024 18:01:25 +0800 Subject: [PATCH 2/2] graphics: Use buffer size 16 by default Signed-off-by: Jeffy Chen --- .../OpenGLContext/mupen64plus/mupen64plus_DisplayWindow.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Graphics/OpenGLContext/mupen64plus/mupen64plus_DisplayWindow.cpp b/src/Graphics/OpenGLContext/mupen64plus/mupen64plus_DisplayWindow.cpp index 595ab91..9757c28 100644 --- a/src/Graphics/OpenGLContext/mupen64plus/mupen64plus_DisplayWindow.cpp +++ b/src/Graphics/OpenGLContext/mupen64plus/mupen64plus_DisplayWindow.cpp @@ -62,7 +62,8 @@ void DisplayWindowMupen64plus::_setAttributes() FunctionWrapper::CoreVideo_GL_SetAttribute(M64P_GL_DOUBLEBUFFER, 1); FunctionWrapper::CoreVideo_GL_SetAttribute(M64P_GL_SWAP_CONTROL, config.video.verticalSync); - FunctionWrapper::CoreVideo_GL_SetAttribute(M64P_GL_BUFFER_SIZE, 32); + FunctionWrapper::CoreVideo_GL_SetAttribute(M64P_GL_BUFFER_SIZE, + getenv("GLIDEN64_BUFFER_SIZE_32") ? 32 : 16); FunctionWrapper::CoreVideo_GL_SetAttribute(M64P_GL_DEPTH_SIZE, 16); if (config.video.multisampling > 0 && config.frameBufferEmulation.enable == 0) { FunctionWrapper::CoreVideo_GL_SetAttribute(M64P_GL_MULTISAMPLEBUFFERS, 1); -- 2.20.1