ArtInChip RGB interface ========================= Required properties: - pinctrl-names, pinctrl-0: the pincontrol settings to configure muxing properly for pins that connect to screen - port@[0-1]: Port nodes with endpoint definitions as defined in Documentation/devicetree/bindings/media/video-interfaces.txt. Port 0 is the input port connected to the display engine, port 1 is the output port connected to a panel. Optional properties: - status: Should be "ok" or "disabled" for enabled/disabled. Default is "ok". Example: &rgb0 { pinctrl-names = "default"; pinctrl-0 = <&lcd_pins>; status = "okay"; port@0 { reg = <0>; rgb0_in: endpoint { remote-endpoint = <&de0_out>; }; }; port@1 { reg = <1>; rgb0_out: endpoint { remote-endpoint = <&panel_rgb_in>; }; }; };